Basefount Miarmy Express Pro V6.5.21 Win64
CLICK HERE ===== https://urloso.com/2tw5rm
Basefount Miarmy Express Pro V6.5.21: A Powerful Plugin for Crowd Simulation and Rendering in Maya
If you are looking for a way to create realistic and stunning crowd simulations, AI, behavioral animations, creature physical simulations and renderings in Maya, you might want to check out Basefount Miarmy Express Pro V6.5.21. This is a plugin that allows you to build human fuzzy logic networks without any programming or node connecting, and integrate them with PhysX, Maya VFX tools, particles, fields and fluids. You can also use it with any renderer, such as Renderman, Mental Ray, V-Ray and more.
Basefount Miarmy Express Pro V6.5.21 is the latest version of the plugin, which was released in September 2018. It has some new features and improvements, such as:
Support for Maya 2018 and 2019
Improved performance and stability
New agent library with more than 1000 agents
New samples and tutorials
New online help system
You can download Basefount Miarmy Express Pro V6.5.21 from the official website[^1^], where you can also find more information about the plugin, its features, clients, works and pricing. You can also watch some video demos and learn how to use it from the quick start guide, online help and learning road map[^3^]. If you want to try it before buying it, you can get a free license for Miarmy Express, which has some limitations but still allows you to create amazing crowd simulations.
Basefount Miarmy Express Pro V6.5.21 is a plugin that will take your Maya projects to the next level with its powerful and intuitive crowd simulation and rendering capabilities. Whether you are working on films, games, commercials or other projects that require realistic and dynamic crowds, you should give it a try and see what it can do for you.
If you are wondering how Miarmy works, here is a brief overview of its workflow. First, you need to create your agents, which are the characters that will populate your crowd. You can use the agent library that comes with the plugin, or create your own agents using Maya's HumanIK system and Motion Builder. You can also customize your agents' appearance, motion, logic and physics using the Miarmy tools.
Next, you need to place your agents in your scene using the Miarmy placement node. You can control the number, position, orientation and scale of your agents using various parameters and methods. You can also use Maya's paint tools to paint your agents on any surface.
Then, you need to define the behaviors and actions of your agents using the Miarmy logic node. You can use a graphical user interface to create fuzzy logic networks that determine how your agents will react to different situations and stimuli. You can also use presets and templates to quickly set up common scenarios, such as flocking, formation, path following and more.
Finally, you need to simulate and render your crowd using the Miarmy simulation node. You can preview your simulation in real time in the viewport, or cache it to disk for faster playback and editing. You can also use PhysX to add ragdoll, RBD emitters, force fields, cloth, wind and fluid effects to your crowd. You can render your crowd using any renderer that supports Maya's geometry cache or Alembic format.
As you can see, Miarmy is a plugin that offers a lot of flexibility and control over your crowd simulation and rendering. You can create crowds of any size, complexity and diversity with ease and efficiency. You can also integrate your crowds with other Maya features and tools to create stunning hybrid crowdFX. aa16f39245