Just finished up Xenoblade Chronicles 2! My overall impressions were great. I absolutely loved the world and exploration, the music was fantastic, and after I found an online explanation of the battle system, I fell in love with that too. The battles were just too drawn out for me to keep grinding to take down the high level unique monsters (I so badly wanted to take down Immovable Gonzalez!). Also, the Field Skills system was a little too frustrating, although I did enjoy the very light Metroidvania element it added.
While playing the game, press R1, R2, L1, R2, Left, Down, Right, Up, Left, Down, Right, Up. If you entered the code correctly, a message will appear. The least powerful weapons in each category and rocket launcher will be unlocked. To get infinite ammunition for this or the other weapons tiers, repeatedly enable the code until no ammunition number appears beneath the gun pictures. Note: Enabling this code will cause your street creds to drop in points. You can check your creds in the stats menu at the pause screen. If you are in the negative, you are a Playa-Hater.
Go to the Ganton gym and park a car in the doorway, with the hood touching the door. Get out, jump on the hood, and walk inside. Once inside, walk back out again. You will appear in a hallway. Walk towards the wall, and you will fall through the world.
Go to San Fierro's hospital. There are two different buildings that are connected by a walkway that is over the road. Go towards the western building (hospital) were the cane is located. (where you get dropped off when you visit the hospital). To your left should be an ambulance. Go towards the ambulance, and face the east building "across the road". As you look across the road, you will see doors and a part of the building (hospital) that sticks out. Fly between the doors and the part of the building that is sticking out to reach the gateway to get in the hospital underworld. To get back to the real world, sink down to the endless pit. CJ will respawn at the closest street. You can also fly though the opening of the hospital where you first entered the underworld.
Do the underworld glitch (at the Vinewood safehouse head north from Madd Dogg's) and fly to Area 69. Find the underground complex. Find the area where you get the Black Project, and you should see an empty long hollow room next to it. It should have red boxes at the top of the "silo". Fly underneath the empty silo then fly to the top of the silo. You should see a "cage" where the room is of the red boxes. Try to take off your Jetpack. When you do, you should land in the Black Project area or the rooms around there. Note: To do the underworld glitch, find the safe house pool. Fly the Jetpack into the corner of the safe house. Then, fly to Area 69. Also, bring weapons and armor because the SAPD officers spawn down there.
Arguably the best entry in the series, Burnout 3: Takedown is for many the ultimate arcade racer. It may lack Burnout Paradise's open world, but it makes up for it with some of the tightest driving you can find on any console.
Before Red Dead Redemption, there was another open world sheriff in town. GUN can't really compare to Rockstar's legendary Spaghetti Western, but it's still a fun third-person shooter that's aged better than you may imagine.
For many PS2 players Tales of Symphonia was their first taste of Namco's action RPG series, and it still stands today as one of its best instalments. A memorable cast of characters and a huge world made it a cel-shaded gem.
Well no, not when you put it that way. But going forward, in a world where all TV's and mobile devices have hardware built in that can stream PS2 games, and I do think at some point they stop making $400 home consoles and everything just gets streamed like Netflix, another 3 or 4 gen maybe, that they might as well go ahead and build those PS2 server racks now. B/c what happens when PS5 and PS6 comes out? Do they have to go through and recode every PS2 game to work on the PS5 and then the PS6, or woudln't it be easier to just code them to stream now on any system Sony builds in the future?
@JLPick i get u too man. i grew up with the old systems so i know what your saying. plus my ps3 is the same too. gettin old i cant even go on PSN store on it anymore for some reason -_- ... you made me laugh when u said you sold your wii U lol i new the wii U was like a waste so i never bother to look twice at it. to me it feels like all fans for nintendo and sony say so much. good things.. but never heard... we can see the way they try to sell there product is mostly for there own benefits not much ours. thats why some of there systems and games that they think the fans will love come out making less money than they expect. like the ps2 on ps4 games. so much ps2 games that sell high in the market right now are not even in the list for the ps4. that could have or should have been the first move. i see a few ps2 games rite now cost the saME FOR A NEW PS4 GAME... THAT IS CRAZY. LOL oh yea the from what i heard nintendo is a family friendly system and sony is mostly for mature audience. but even so if you look at the store you mostly see more teen and e for everyone games in there. mature games is a big deal thats why you see more of that on tv than the others.... its just a bit upsetting. its like they have all that power and its like they lost the team that made the ps2 great or something lol like Disney. once was the greatest in the world and now. think about this as a little joke.. sony is disney and nintendo is Nickelodeon, Xbox is ABC kids or W.B. 11 or cartoon network lol
The inspiration for Super Arts came from how developers and fans perceive Ryu and Ken. Tomoshi Sadamoto always thought Ryu was the Shoryuken character, but most of the world see him as the Hadoken character, while Ken is the Shoryuken character. Multiple Super Arts were made to avoid upsetting the fans, allowing them to have the best of both worlds. The Ryu who perfected his Shoryuken would use Shin Shoryuken, while the Ryu who perfected his Hadoken would use Shinku Hadoken. They also made weak Super Arts on purpose to allow better players to handicap themselves versus beginners.
Although he is Sonic's arch-rival, Shadow is not truly villainous; as he is mostly considered an anti-hero mostly due to how he still maintains something of a friendly rivalry with Sonic and has done some questionable things but at the same time from how he has done things such as sacrificed himself to save others multiple times and ultimately sets out to do good for humanity and protect the world in the end. However, at times, tragedies have occurred that have led him to commit villainous acts - either for revenge or to find his purpose.
Fifty years later, Shadow was released by his creator's grandson, Dr. Eggman, to help him conquer the world. Initially, Shadow sought to destroy Earth to avenge his late friend Maria, who had been killed by the military, but was persuaded to help save it from Gerald's doomsday plans by Amy Rose. In the process, Shadow lost his memories and sought to uncover his past, which brought him into contact with the Black Arms. Ultimately, Shadow thwarted Black Doom and saved the world. From there on, Shadow continued his mission to protect humanity by becoming a special agent of G.U.N. (Guardian Units of Nations).
Gerald Robotnik, Eggman's and Maria's grandfather, is Shadow's creator. As the ultimate life form, Shadow knows he will ensure peace and prosperity on all of mankind around the world for Gerald, especially to stop the Black Arms.
The evil Dr. Ivo "Eggman" Robotnik is Shadow's former master, and current enemy. When Eggman released Shadow, having mistook him for Sonic, he asked what Shadow meant when he said he would grant Eggman a wish, and Shadow told him to bring more Chaos Emeralds to the Central Control Room on the Space Colony ARK. He accompanied him along with Rouge to rule the world with the seven Chaos Emeralds, to reactivate the Eclipse Cannon. However, it was eventually revealed Shadow manipulated Eggman so that the doctor would unwittingly help him destroy the planet. Although everyone thought Shadow sacrificed his life to save the Earth, Eggman rescued him with one of his robots. That was the reason he lost his memories, before he helped Eggman take back his reign from Metal Sonic. Eggman supported Shadow to defeat Devil Doom and Solairs.
During the War to Take Back the Planet, Shadow saved Sonic from a Phantom Copy of himself made by Infinite, and teamed up with the Resistance to stop Eggman and Infinite from ruling the world with the power of the Phantom Ruby.
E-123 Omega is Shadow's robotic partner. When he lost his memories, he was under attack by Omega, thinking that he's a robot, but he teamed up with Rouge and Shadow to form a team. During the Solaris incident Omega came to support Shadow on fighting Mephiles in Silver's world. Shadow even repaired Omega from the damage Mephiles did to him. He helped Rouge and Shadow defeat Mephiles once and for all, and save Sonic from death by finding the seven Chaos Emeralds.
Metal Sonic is Shadow's enemy when he overthrew Eggman and defied his reign. Despite this, the two worked together once to stop Eggman Nega from destroying the world, and Shadow even showed concern for Metal Sonic when he thought the robot would destroy himself. 2b1af7f3a8